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Athene Gives Us His Thoughts on Diablo 3′s Real Money Auction House

 

A very interesting video on what Athene of the legendary YouTube Channel, AtheneWins, thinks about the controversial announcement about Diablo 3′s real money auction house. I for one agree with a lot of his points however we would like to hear your comments about the whole topic below. Our readers seem to be fairly well off in terms of WoW gold compared to the average player while others have 500k gold or are over the gold cap. So the opinions might be a bit biased since we are the ones most likely to succeed in this type of economy where gold (virtual currency) is interchangeable with money (real cash). The interesting thing is that even both auction houses will be separate from each other, the are linked in a way due to how you can actually sell the gold you make from one AH in the real cash one.  With real money on the line, the whole economy will be a lot different from WoW in addition to how loot works in Diablo 3.  Players will have some fierce competition to deal with now. In WoW, only a small percentage of the population care about the gold making gold game beyond providing the bare essentials for their toons. In Diablo 3 expect a larger percentage of players to take the auction house game much more seriously which means more competition and the lowering of prices on items.

Here is a brief explanation on how the loot system worked in Diablo 2 and will continue to work like this in Diablo 3:

If you’re wondering whether Blizzard could take transition this currency-based auction house to WOW, consider the following: Pardo commented that WOW uses a deterministic item system — one where items are handcrafted, and where users can figure out where they tend to drop. WOW caters to “achievers” who seek to build a particular item set. Diablo’s randomly generated items and loot drops makes it better suited to this merchant economy — Pardo says you can go up against Diablo 10,000 times, and not get any of the same drops again like in WOW. With him taking the time to explain why this auction house works for Diablo rather than WOW, it seems safe to conclude that it won’t migrate over to WOW either. (Source)

There are other reasons for Blizzard to enable such a feature. Diablo 3, says Pardo, doesn’t work the same way that a game like World of Warcraft does. World of Warcraft’s loot is deterministic, dependent mostly on skill, progression, and time spent playing. Diablo’s loot, on the other hand, is random — while some items are tied to some areas, there’s still a random chance that a player will either get a piece of gear that fits their character or playstyle, or that they’ll get a drop that won’t. The game is still fully playable without ever entering the auction house (though it’s notable that, like Starcraft 2, Diablo 3 will require an active Internet connection to Battle.net to play), but this market will help players find and trade that gear. (Source)

 


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About the Author

Oligopoly is a millionaire in various MMO economies is the founder/web administrator of Warcraft Econ and Diablo3Professions.com. He is one of the original gold cap WoW players. Launched in 2008, WarcraftEcon.net is one the longest running gold blogs and resources out there. We bring you news about the World of Warcraft economy, discuss strategies on making insane amounts of gold, and how to hit the gold cap. Enjoy your stay here!
  • Mikel

    This is Mikel from the 500k Hall of Fame, I am actually not getting into Diablo III, because of the fact that since items aren't soulbound, and merely playing generates items, that there will simply be a mass inflation of items.

    Blizzard also mentioned that they are limiting the number of auctions you can place by charging after a certain number of items posted. I do not want to lose real life currency if my items don't sell.

    The only way I see to make enough money is to sell items in the GOLD auction house, then convert from gold to real life currency. But honestly I am very skeptical, since there is no crafting, I have to actually be playing to generate money.

    And what do we expect?

    On one hand, there are plenty of fools who buy sparkly ponies, on the other hand, will you even make enough money to pay for the investment of buying the game? If you are already making 20 plus dollars an hour at work, you should probably pass on this.

    Now if I was 14 with a pay pal account and a summer free, I'd be all over this!

    My hope is they allow us to sell gold on Wow, because I can make that while I'm at work, and I am sure my 700 k would sell decently or at least pay my subscription (which is currently lapsed).

    • http://www.warcraftecon.net Oligopoly

      I think there will be a crafting system with 3 professions
      although I assume the most profitable items will be rare drops off of monsters. However crafting does generate random stats. There is also being the first to market certain items, which should net you a nice price on either auction house.

  • http://diabloauctions.com/ Uae

    I think most people going against the whole idea of diablo 3 having an auction house for real money are usually forgetting it is a choice and for normal mode only. I see the point of not being entitled to the gear you hold, but to me that’s a weak excuse. Games a meant to be played for fun, not to extent your epeen. Truth is this auction house is going to push in a whole new world into an already huge world. It’s going to be extremely awesome to see what the future holds.

  • Foldberg1

    Athene's points about making a living playing games is spot on. I've been doing it for three years!

    I'm happy to see another, easier opportunity for pro players to make money outside of developing blogs, guides, etc.
    My recent post Six Ways to Dominate, Manipulate, and Exploit the RMAH

  • Jacob

    He was paid to say that. Its not a question. Make your own decision.

    He exploits

  • guest

    I don't think I've ever heard a single human mouth spout so much nonsense and garbage at once.